Monthly Archives: May 2011

The Bad Movie Night Game

ShareCame up with a very simple game last night to enhance the Bad Movie Night experience. You will need: One or more friends. Several slips of paper Writing implements A terrible, terrible movie. Your recreational adult beverage of choice Before … Continue reading

Posted in Miscellany | Tagged , , | 2 Comments

The Most Important Game I’ve Ever Played

ShareRight now, go to the Steam store, and spend ten dollars on Fate of the World. Why do we make games?  Why do we play them?  More complicated questions than I’m going to fully plumb in this piece, but I … Continue reading

Posted in Editorial | Tagged , | 7 Comments

So You’ve Been Laid Off.

Share(Important Disclaimer:  I have been recently laid off.  I am not at liberty to discuss any of the specific terms of that layoff, and none of what follows should be taken as commentary on my previous employment.  This article covers … Continue reading

Posted in Game Designer's Survival Guide, Game Industry | Tagged , , | 1 Comment

The Value of Conferences

ShareOver the past few years, I’ve made a special effort to speak at game industry conferences whenever the opportunity avails itself.  Last year alone, I spoke at LOGIN, Austin GDC (where my talk was rated best of show) and delivered … Continue reading

Posted in Game Designer's Survival Guide, Game Industry, Uncategorized | Tagged , , , | Leave a comment