The Small Stuff

So here’s the situation:  You’re the design lead on a project, and someone on your team very passionately disagrees with you on a small detail.  That detail happens to be one you care about, but probably won’t make a major impact on the project overall.  What do you do?

Do it their way.  Even if you think your solution is a little better.  If it turns out to be a disaster you can always go back and change it.  But by supporting your teammate where they’re passionate, you’ve given them that much more of a reason to stay invested in the project.  And besides, you might be wrong, and the suggestion may turn out to be awesome.

This entry was posted in Game Designer's Survival Guide. Bookmark the permalink.

Leave a Reply

Your email address will not be published. Required fields are marked *

*

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>